Play
These are few of the projects that I enjoyed working in my spare time. Game projects are available to download and play on Windows.

GAME DESIGN & PRODUCTION
The Forbidden Palace
"The Forbidden Palace" is a horror game that draws inspiration from Beijing's historic "Forbidden City."
Our team included five game designers and developers who worked together from the initial stages to the final production. The central idea behind the game was to immerse players by incorporating an oximeter that measures their heart rate, which in turn affects the behavior and movement patterns of the ghosts within the game.
I had the privilege of leading the team and spearheading the brainstorming sessions for the game's concept, gameplay mechanics, and unique features. Additionally, I conducted qualitative user experience research, including SWOT analysis and competitive analysis, while also utilizing Unity to design the game environment.

Skills
Game design, UX Research, Game development, Unity

Tools
Maya 3D, Unity, C#, UX Research, Excel

Platform
Windows

View Game Design Doc. & Production Plan
VR GAME
Classic Driver VR
Classic Driver VR is a virtual reality game designed and implemented as part of my Master's thesis. The goal was to create a user-friendly enironment for the users to learn driving rules and regulations of the DMV learner's permit test. Built for Oculus VR & Cardboard VR

Skills
Game design, A/B Testing, Game development, Programming, User Surveys/Interviews, Usability Testing

Tools
Unity 3D, C#, Javascript, Google Surveys/Metrics, Maya, Adobe Photoshop

View Research Paper
Download Game
PC GAME
Crab Dab
Crab-Dab is a physics game where players attack a tower across a mighty sea. We designed and developed the game as we particiated in the Global Game Jam Contest.

Skills
3D Modeling, Research, Game design, Game development

Tools
Maya, Unity 3D. C#

Platform
Windows

Download Game
MOTION GRAPHICS
HUD and UI
Created motion graphics and game UI to implement in varius projects.

Skills
Motion Graphics, UI Design

Tools
Adobe Illustrator, After Effects

View Playlist
GAME DESIGN
2D Game Concept
Created paper prototypes and reiterated the designs to hash out the concept for a 2D game in pre-production. Prior to entering the pre-production phase of a 2D game, the concept was thoroughly explored by creating paper prototypes and continuously refining the designs. Competitive research was conducted to gather insights,

Skills
Paper prototyping, Game Design, UX Research



3D MODELING & LIGHTING
3D Models
Created high-polygonal 3D models using Maya.

Tools
Maya 3D, Adobe Photoshop